User Tools

Site Tools


en:integer_scale_pixel_perfect

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

en:integer_scale_pixel_perfect [2017/02/04 20:37]
kryptalivian created
en:integer_scale_pixel_perfect [2019/07/23 23:04] (current)
lbrpdx
Line 1: Line 1:
-**Integer Scale(Pixel Perfect)**+**Integer Scale (Pixel Perfect)** 
 + 
 +In the 80s and 90s, CRT TVs used to be  in the 4:3 aspect ratio.  
 + 
 +As a result, it's actually a bit wider than tall on the CRT, and a "​square"​ pixel was not of the exact same width and height (while now on modern LCD screens, a pixel is a square). To correct this effect some consoles like the SNES embedded dedicated hardware to slightly alter the pixel size and make it more square. This correction was a 8:7 aspect ratio change, called "Pixel Perfect"​.  
 + 
 +This menu option will enable emulators to put that enhancement in place to give a more accurate rendering of what the game was supposed to look like. 
 + 
 +Here is a great video that explains what this option does: https://​youtu.be/​ssluTgfkdlg ​
  
-This option allows you to increase the quality of the graphics in games. 
  
en/integer_scale_pixel_perfect.txt · Last modified: 2019/07/23 23:04 by lbrpdx