The 19 rules to remember :
1 Every good work of software starts by scratching a developer’spersonal itch.
2 Good programmers know what to write. Great ones know whatto rewrite (and reuse).
3 “Plan to throw one away; you will, anyhow.” (Fred Brooks, “TheMythical Man-Month”, Chapter 11)
4 If you have the right attitude, interesting problems will find you.
5 When you lose interest in a program, your last duty to it is tohand it o:to a competent successor.
6 Treating your users as co-developers is your least-hassle route torapid code improvement and effective debugging.
7 Release early. Release often. And listen to your customers.
8 Given a large enough beta-tester and co-developer base, almostevery problem will be characterized quickly and the fix obvious tosomeone.
9 Smart data structures and dumb code works a lot better than theother way around.
10 If you treat your beta-testers as if they’re your most valuableresource, they will respond by becoming your most valuable resource.
11 The next best thing to having good ideas is recognizing goodideas from your users. Sometimes the latter is better.
12 Often, the most striking and innovative solutions come fromrealizing that your concept of the problem was wrong
13 “Perfection (in design) is achieved not when there is nothingmore to add, but rather when there is nothing more to take away.”
14 Any tool should be useful in the expected way, but a truly greattool lends itself to uses you never expected.
15 When writing gateway software of any kind, take pains to dis-turb the data stream as little as possible – and never throw awayinformation unless the recipient forces you to!
16 When your language is nowhere near Turing-complete, syntac-tic sugar can be your friend
17 A security system is only as secure as its secret. Beware ofpseudo-secrets.
18 To solve an interesting problem, start by finding a problem thatis interesting to you.
19 Provided the development coordinator has a medium at least asgood as the Internet, and knows how to lead without coercion, manyheads are inevitably better than one